Goal: Learn how to break objects using Blender's physics
system to create a destruction effect.
Step-by-Step Tutorial
Step 1: Set Up Your Scene
- Open Blender and create a new project.
- Delete the default cube (if present) by
right-clicking it and selecting
Delete
. - Add a new object to simulate destruction:
- Go
to the top menu and select
Add
>Mesh
>Cube
. - Scale the cube to a suitable size for your
destruction effect (e.g., 1.5 on the X, Y, and Z axes).
Step 2: Prepare the Object for
Destruction
- Apply the Scale:
- With
the cube selected, press
Ctrl + A
and selectScale
. - Go to Object Mode (ensure you're not in Edit
Mode).
Step 3: Set Up the Rigid Body Physics
- Select the Cube, then go to the Physics
Properties tab (represented by a bouncing ball icon).
- Click on
Rigid Body
. - Set
the type to
Active
(this allows it to move). - Leave
the default settings for now.
Step 4: Create the Destruction Effect
- Add a New Object:
- Go
to
Add
>Mesh
>Plane
. This will be the ground for the falling pieces. - Scale
it up (e.g., to 10 on the X and Y axes) and move it down so that the cube
will fall onto it.
- Select the Plane and go to the Physics
Properties tab.
- Click on
Rigid Body
and set the type toPassive
. This will make it a static object that other objects can collide with.
Step 5: Create the Destruction with the
Cell Fracture Add-on
- Enable the Cell Fracture Add-on:
- Go
to
Edit
>Preferences
, then navigate to theAdd-ons
tab. - Search
for "Cell Fracture" and enable it.
- Select the Cube and press
F3
(orSpacebar
in older versions) to open the search menu. - Type
"Cell Fracture" and select it.
- In the
Cell Fracture panel, set the number of pieces (e.g., 20) and click
OK
. This will create fractured copies of the cube.
Step 6: Set Up the Animation
- Select all fractured pieces (use
A
to select all). - With all
pieces selected, go to the Physics Properties tab and ensure each piece is
set to
Active
in the Rigid Body settings. - Press
Spacebar
to play the animation. The pieces should fall and break apart on the plane.
Step 7: Fine-Tune the Simulation
- Adjust the
Rigid Body settings for
better results:
- You
can tweak the mass, friction, and bounciness for different effects.
- Press
Alt + A
to replay the animation and observe the destruction.
Step 8: Render Your Animation
- Set up your camera:
- Select
the camera and position it to frame your scene.
- Go to the Render Properties tab:
- Set
the render engine to
Cycles
orEevee
based on your preference. - Render the Animation:
- Go
to the Output Properties tab, choose the output folder, and set the file
format (e.g., PNG or video).
- Press
Ctrl + F12
to render the animation.
Step 9: Share Your Visual
- Save your
project (
File
>Save As
). - Upload
your rendered animation to a platform like YouTube or social media to
share your progress!
Shareable Visual:
- A
destruction animation showing the fractured cube breaking apart on impact
with the ground.
Sources:
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